Python实现模拟时钟代码推荐

yipeiwu_com6年前Python基础

Python实现模拟时钟代码推荐

# coding=utf8
import sys, pygame, math, random
from pygame.locals import *
from datetime import datetime, date, time
 
 
def print_text(font, x, y, text, color=(255,255,255)):
  imgtext = font.render(text, True, color)
  screen.blit(imgtext, (x,y))
 
def wrap_angle(angle):
  return abs(angle%360)
 
# main
pygame.init()
screen = pygame.display.set_mode((600,500))
pygame.display.set_caption("CLOCK")
font = pygame.font.Font(None, 36)
orange = 220,180,0
white = 255,255,255
yellow = 255,255,0
pink = 255,100,100
 
pos_x = 300
pos_y = 250
radius = 250
angle = 360
 
# repeating loop
while True:
  for event in pygame.event.get():
    if event.type == QUIT:
      sys.exit()
 
  keys = pygame.key.get_pressed()
  if keys[K_ESCAPE]:
    sys.exit()
 
  screen.fill((0,0,100))
 
  # draw circle
  pygame.draw.circle(screen, white, (pos_x,pos_y), radius, 6)
 
  # draw the clock number 1-12
  for n in range(1,13):
    angle = math.radians(n*(360/12)-90)
    x = math.cos(angle)*(radius-20)-10
    y = math.sin(angle)*(radius-20)-10
    print_text(font, pos_x+x, pos_y+y, str(n))
 
  # get the time of day
  today = datetime.today()
  hours = today.hour%12
  minutes = today.minute
  seconds = today.second
 
  # draw the hours hand
  hour_angle = wrap_angle(hours*(360/12)-90)
  hour_angle = math.radians(hour_angle)
  hour_x = math.cos(hour_angle)*(radius-80)
  hour_y = math.sin(hour_angle)*(radius-80)
  target = (pos_x+hour_x, pos_y+hour_y)
  pygame.draw.line(screen, pink, (pos_x,pos_y), target, 12)
 
  # draw the minutes hand
  min_angle = wrap_angle(minutes*(360/60)-90)
  min_angle = math.radians(min_angle)
  min_x = math.cos(min_angle)*(radius-60)
  min_y = math.sin(min_angle)*(radius-60)
  target = (pos_x+min_x, pos_y+min_y)
  pygame.draw.line(screen, orange, (pos_x,pos_y), target, 12)
 
  # draw the seconds hand
  sec_angle = wrap_angle(seconds*(360/60)-90)
  sec_angle = math.radians(sec_angle)
  sec_x = math.cos(sec_angle)*(radius-40)
  sec_y = math.sin(sec_angle)*(radius-40)
  target = (pos_x+sec_x, pos_y+sec_y)
  pygame.draw.line(screen, yellow, (pos_x,pos_y), target, 12)
 
  # draw the center
  pygame.draw.circle(screen, white, (pos_x,pos_y), 20)
 
  print_text(font, 0, 0, str(hours) + ":" + str(minutes) + ":" + str(seconds))
  pygame.display.update()

再来一个例子

import sys
from PyQt4 import QtGui, QtCore 
from PyQt4.QtCore import Qt
from PyQt4.QtCore import QPoint
from PyQt4.QtCore import QTimer
from PyQt4.QtCore import QTime 
from PyQt4.QtGui import QPainter
from PyQt4.QtGui import QColor 
from PyQt4.QtGui import QPolygon
from PyQt4.QtCore import SIGNAL as signal

class Clock(QtGui.QWidget):
  '''
  classdocs
  '''

  def __init__(self):
    '''
    Constructor
    '''
    super(Clock, self).__init__() 
    self.hourColor=QColor(127, 0, 127);
    self.minuteColor=QColor(0, 127, 127, 191)
    self.secondColor=QColor(127, 127,0,120)
    self.initUI()
    self.timer = QTimer()
    self.timer.timeout.connect(self.update)
    self.timer.start(30) 
    self.show()

  def handChange(self):  

    self.side = min(self.width(), self.height())
    self.hand=(max(self.side/200,4), max(self.side/100,8), max(self.side/40,30))
    self.hourHand=QPolygon([QPoint(self.hand[0],self.hand[1]),QPoint(-self.hand[0],self.hand[1]),QPoint(0,-self.hand[2])])
    self.minuteHand=QPolygon([QPoint(self.hand[0],self.hand[1]),QPoint(-self.hand[0],self.hand[1]),QPoint(0,-self.hand[2]*2)])
    self.secondHand=QPolygon([QPoint(self.hand[0],self.hand[1]),QPoint(-self.hand[0],self.hand[1]),QPoint(0,-self.hand[2]*3)]) 

  def set_transparency(self, enabled):
    if enabled:
      self.setAutoFillBackground(False)
    else:
      self.setAttribute(Qt.WA_NoSystemBackground, False)
    #下面这种方式好像不行
#    pal=QtGui.QPalette()
#    pal.setColor(QtGui.QPalette.Background, QColor(127, 127,10,120))
#    self.setPalette(pal) 
    self.setAttribute(Qt.WA_TranslucentBackground, enabled)
    self.repaint()

  def initUI(self):   

    self.setGeometry(300, 300, 300, 200)
    self.setWindowTitle('Clock')
    self.handChange()
    self.rightButton=False
    # 下面两个配合实现窗体透明和置顶
    sizeGrip=QtGui.QSizeGrip(self)
    self.setWindowFlags(Qt.FramelessWindowHint|Qt.WindowStaysOnTopHint|Qt.SubWindow ) 
    #self.setMouseTracking(True);
    self.trans=True

    self.set_transparency(True) 

    quitAction = QtGui.QAction(QtGui.QIcon('quit.png'), '&Quit', self)
    self.connect(quitAction,signal("triggered()"),QtGui.qApp.quit)
    backAction = QtGui.QAction( '&Back', self)
    self.connect(backAction,signal("triggered()"),self.backClicked)
    self.popMenu= QtGui.QMenu() 
    self.popMenu.addAction(quitAction) 
    self.popMenu.addAction(backAction) 

  def resizeEvent(self, e): 
    self.handChange()

  def backClicked(self):
    if self.trans == True :
      self.trans = False 
      self.set_transparency(False)
    else: 
      self.trans = True 
      self.set_transparency(True)

  def mouseReleaseEvent(self,e): 
    if self.rightButton == True:
      self.rightButton=False
      self.popMenu.popup(e.globalPos())

  def mouseMoveEvent(self, e):
    if e.buttons() & Qt.LeftButton:
      self.move(e.globalPos()-self.dragPos)
      e.accept()
  def mousePressEvent(self, e):

    if e.button() == Qt.LeftButton: 
      self.dragPos=e.globalPos()-self.frameGeometry().topLeft() 
      e.accept()
    if e.button() == Qt.RightButton and self.rightButton == False:
      self.rightButton=True

  def paintEvent(self, e): 
    time = QTime.currentTime() 
    qp = QPainter()

    qp.begin(self)
    qp.setRenderHint(QPainter.Antialiasing) # 开启这个抗锯齿,会很占cpu的!
    qp.translate(self.width() / 2, self.height() / 2) 
    qp.scale(self.side / 200.0, self.side / 200.0)

    qp.setPen(QtCore.Qt.NoPen)
    qp.setBrush(self.hourColor)
    qp.save()
    qp.rotate(30.0 * ((time.hour() + time.minute()/ 60.0)))
    qp.drawConvexPolygon(self.hourHand)
    qp.restore()

    qp.setPen(self.hourColor)
    for i in range(12): 
      qp.drawLine(88, 0, 96, 0)
      qp.rotate(30.0) 

    qp.setPen(QtCore.Qt.NoPen)
    qp.setBrush(self.minuteColor)
    qp.save()

    qp.rotate(6.0 * ((time.minute() + (time.second()+time.msec()/1000.0) / 60.0)))
    qp.drawConvexPolygon(self.minuteHand)
    qp.restore()

    qp.setPen(self.minuteColor)
    for i in range(60): 
      if (i % 5) is not 0:
        qp.drawLine(92, 0, 96, 0)
      qp.rotate(6.0) 

    qp.setPen(QtCore.Qt.NoPen)
    qp.setBrush(self.secondColor)
    qp.save()
    qp.rotate(6.0*(time.second()+time.msec()/1000.0))
    qp.drawConvexPolygon(self.secondHand)
    qp.restore() 
    qp.end() 
if __name__ == '__main__':
  app = QtGui.QApplication(sys.argv)
  clock = Clock()
  sys.exit(app.exec_())

例三:

主要是模仿了qt自带的clock例子,然后 通过 python的语法 进行实现,
同时添加了秒针 的实现
用到的工具 有qt 4.8;python 2.7 ;pyqt

import sys
from PyQt4.QtCore import *
from PyQt4.QtGui import *
class clock (QWidget):
  def __init__(self):
    QWidget.__init__(self,windowTitle="python clock")
    timer = QTimer(self)
    self.connect(timer, SIGNAL("timeout()"),self,SLOT("update()"))
    timer.start(1000)
    self.resize(200,200)
  def paintEvent(self,e):
    hourColorHand = QPolygon([QPoint(7,8),QPoint(-7,8),QPoint(0,-30)])
    minuteColorHand = QPolygon([QPoint(7,8),QPoint(-7,8),QPoint(0,-70)])
    secondColorHand = QPolygon([QPoint(3,8),QPoint(-3,8),QPoint(0,-90)])
    hourColor = QColor(127,0,127)
    minuteColor = QColor(0,127,127,191)
    secondColor = QColor(0,100,100,100)
    painter = QPainter(self);
    side = min(self.width(),self.height())
    atime =QTime.currentTime()
    painter.setRenderHint(QPainter.Antialiasing)
    painter.translate(self.width()/2,self.height()/2)
    painter.scale(side/200,side/200)
    painter.setPen(Qt.NoPen)
    painter.setBrush(hourColor)
    painter.save()
    painter.rotate(30.0*(atime.hour() + atime.minute()/60.0))
    painter.drawConvexPolygon(hourColorHand)
    painter.restore()
    painter.setPen(hourColor)
    for i in range(0,12):
     painter.drawLine(88,0,96,0)
     painter.rotate(30.0)
    painter.setPen(Qt.NoPen)
    painter.setBrush(minuteColor)
    painter.save()
    painter.rotate(6.0*(atime.minute()+atime.second()/60.0))
    painter.drawConvexPolygon(minuteColorHand)
    painter.restore()
    painter.setPen(minuteColor)
    for i in range(0,60) :
     if (i%5)!=0 :
       painter.drawLine(92,0,96,0)
     painter.rotate(6.0)
    painter.setPen(Qt.NoPen)
    painter.setBrush(secondColor)
    painter.save()
    painter.rotate(6.0 * atime.second())
    painter.drawConvexPolygon(secondColorHand)
    painter.restore()
if __name__ == "__main__" :
   q = QApplication(sys.argv)
   s = clock()
   s.show()
   q.exec_()

相关文章

Python进阶之尾递归的用法实例

作者是一名沉迷于Python无法自拔的蛇友,为提高水平,把Python的重点和有趣的实例发在简书上。 尾递归 如果一个函数中所有递归形式的调用都出现在函数的末尾,我们称这个递归函数是尾...

Python文件循环写入行时防止覆盖的解决方法

存在问题: 利用写入代码 with open(r'F:\PythonFiles\PycharmFile\ssq.csv', 'w', encoding='utf-8-sig', n...

Django 简单实现分页与搜索功能的示例代码

Django 简单实现分页与搜索功能的示例代码

假设现有需求如下: 需要一个页面分页展示信息,在该页面添加搜索框以提供检索功能。 那么,我们知道,展示信息和检索功能是在同一个页面,也就是共用一个路由。 代码如下: 第一步,写路由:为了...

python 哈希表实现简单python字典代码实例

这篇文章主要介绍了python 哈希表实现简单python字典代码实例,文中通过示例代码介绍的非常详细,对大家的学习或者工作具有一定的参考学习价值,需要的朋友可以参考下 class...

Python实现冒泡,插入,选择排序简单实例

本文所述的Python实现冒泡,插入,选择排序简单实例比较适合Python初学者从基础开始学习数据结构和算法,示例简单易懂,具体代码如下: # -*- coding: cp936 -...