python实现井字棋游戏

yipeiwu_com6年前Python基础

本文实例介绍了python实现井字棋游戏的方法,分享给大家,具体内容如下

windows7下python3.4.0编译运行通过。由于采用了cmd调用,所以与Linux不兼容,无法在Linux下运行。
游戏就是井字棋,小键盘上的数字位置对应棋盘位置。

#本游戏python3.4.0下编写调试,只能在windows下运行。
import random
import subprocess
import time
#定义函数
def draw_board(the_board):
 subprocess.call("cls", shell = True)
 print(' -------\n' + ' |' + the_board[9] + '|' + the_board[8] + '|' + the_board[7] + '|\n' + ' -------\n' + ' |' + the_board[6] + '|' + the_board[5] + '|' + the_board[4] + '|\n' + ' -------\n' + ' |' + the_board[3] + '|' + the_board[2] + '|' + the_board[1] + '|\n' + ' -------')
def input_player_letter():
 letter = ' '
 while not (letter == 'X' or letter == 'O'):
 print('请选择X或O作棋子:', end = '')
 letter = input().upper()
 if letter == 'X':
 return ['X', 'O']
 else:
 return ['O', 'X']
def who_first():
 if 1 == random.randint(1, 2):
 return 'computer'
 else:
 return 'player'
def is_again():
 print('再一次?(Yes or No)')
 return input().lower().startswith('y')
def is_space_free(the_board, move):
 return the_board[move] == ' '
def choose_random_from_list(the_board, move_from_list):
 possible_moves = []
 for i in move_from_list:
 if is_space_free(the_board, i):
  possible_moves.append(i)
 if len(possible_moves) != 0:
 return random.choice(possible_moves)
 else:
 return None
def make_move(the_board, the_letter, the_move):
 the_board[the_move] = the_letter
def get_board_copy(the_board):
 duplicated_board = []
 for i in board:
 duplicated_board.append(i)
 return duplicated_board
def is_board_full(the_board):
 for i in range(1, 9):
 if is_space_free(the_board, i):
  return False
 else:
 return True
def get_player_move(the_board):
 the_move = 0
 while the_move not in list(range(1, 9)) or not is_space_free(the_board, the_move):
 print('请输入走步:', end = '')
 the_move = int(input())
 return the_move
def is_winner(the_board, the_letter):
 return (the_board[1] == the_letter and the_board[2] == the_letter and the_board[3] == the_letter) or (the_board[4] == the_letter and the_board[5] == the_letter and the_board[6] == the_letter) or (the_board[7] == the_letter and the_board[8] == the_letter and the_board[9] == the_letter) or (the_board[1] == the_letter and the_board[5] == the_letter and the_board[9] == the_letter) or (the_board[2] == the_letter and the_board[5] == the_letter and the_board[8] == the_letter) or (the_board[3] == the_letter and the_board[5] == the_letter and the_board[7] == the_letter) or (the_board[1] == the_letter and the_board[4] == the_letter and the_board[7] == the_letter) or (the_board[2] == the_letter and the_board[5] == the_letter and the_board[8] == the_letter) or (the_board[3] == the_letter and the_board[6] == the_letter and the_board[9] == the_letter)
def get_computer_move(the_board, computer_letter):
 global player_letter
 global move
 if player_letter == 'X':
 computer_letter = 'O'
 else:
 player_letter = 'O'
 computer_letter = 'X'
 #虚拟棋盘查看是否自己可一步得胜
 for i in range(1,9):
 copy = get_board_copy(board)
 if is_space_free(board, i):
  make_move(copy, computer_letter, i)
  if is_winner(copy, computer_letter):
  return i
 #虚拟棋盘查看是否对手可一步得胜
 for i in range(1,9):
 if is_space_free(board, i):
  copy = get_board_copy(board)
  make_move(copy, player_letter, i)
  if is_winner(copy, player_letter):
  return i
 move = choose_random_from_list(board, [1, 3, 7, 9])
 if move != 0:
 return move
 if is_space_free(board, 5):
 return 5
 return choose_random_from_list(board, [2, 4, 6, 8, 7])
print('欢迎玩 井字棋 游戏!')
time.sleep(1)
print('''▆▅▅▅▆▅▅▅▅▅▅▅▂▅▅▅▆▆▅▅▃▂▆▅▅▅▅▅▅▅▅
▆▆▆▃▂▆▆▅▃▄▆▅▂▅▆▇▇▆▆▆▄▂▆▆▆▆▆▆▆▆▅
▆▅▆▅ ▁▅▂▃▅▆▅▂▆▆▇▆▅▆▇▄▂▆▆▆▆▆▆▆▆▅
▆▅▆▆▅  ▃▆▅▆▅▂▆▇▆▅▅▆▇▅▂▆▆▆▆▆▆▆▆▅
▆▆▆▆▆▃ ▁▅▆▆▄▂▇▇▆▅▅▆▇▅▁▆▆▆▆▆▆▆▆▅
▆▅▆▆▃▂▃▁▁▅▆▄▂▇▇▆▅▆▇▇▅▂▆▆▆▅▅▅▅▅▅
▆▅▆▃▁▅▆▃▁▁▅▅▂▆▇▆▆▇▆▆▄▂▆▅▅▅▅▅▆▆▅
▆▅▆▄▅▆▆▆▄▂▂▃▃▆▆▇▇▆▆▆▅▂▆▆▆▆▆▆▆▆▆
▆▅▄▄▄▄▄▄▄▄▃ ▂▅▄▄▃▄▄▄▃▂▅▄▄▅▅▅▅▅▅
▆▅▂▂▂▂▃▃▃▃▃▂ ▁▃▂▃▃▃▃▂ ▂▃▂▃▃▃▃▃▅
▆▅▆▆▆▇▇▇▇▆▆▅▂▁▄▆▆▆▄▅▄▂▆▆▆▆▆▆▆▆▅
▆▅▆▅▆▇▆▆▆▆▆▄▄▄ ▃▆▂▂▅▄▂▆▅▅▆▅▅▆▆▅
▆▅▅▆▆▇▆▅▆▇▆▄▃▆▂ ▂▃▅▆▄▂▆▅▅▅▅▅▅▆▅
▆▅▅▆▇▆▅▅▆▇▇▄▃▆▅▂ ▃▆▅▄▂▆▅▅▅▅▅▆▆▅
▆▅▅▆▇▆▅▆▆▇▆▃▂▆▄▂▂▁▃▆▅▂▆▅▅▆▆▆▆▆▅
▆▅▆▆▇▆▆▇▇▆▆▄▂▄▁▄▅▂▁▂▅▂▆▅▆▆▆▆▆▆▅
▆▅▅▆▆▆▇▆▆▆▆▄▁▃▄▆▆▄▂▁▁▂▆▅▅▆▆▆▆▆▅
▆▅▂▂▂▂▃▂▂▂▂▂▁▃▃▃▃▂▁▁  ▂▂▂▂▂▂▃▄▅
▆▆▆▆▆▅▅▅▅▅▅▄▁▅▅▅▅▄▅▅▄ ▁▅▆▅▅▅▅▆▆
▆▆▆▆▆▆▆▆▆▆▆▅▂▆▆▆▆▆▆▆▄▂▃▂▆▆▆▆▅▅▆
▆▆▆▆▆▆▆▆▆▆▆▅▂▆▆▆▆▆▆▆▄▂▆▂▁▅▆▃▃▆▆
▆▆▆▆▆▆▆▆▆▆▆▄▂▆▆▆▆▆▆▆▄▂▆▅▁▁▃▂▅▆▆
▆▆▆▆▆▆▆▆▆▆▆▄▃▆▆▆▆▆▆▆▄▃▆▆▄▁ ▅▇▆▅
▆▆▆▆▆▆▆▆▆▆▆▄▂▆▆▆▆▆▆▆▄▃▆▆▄▁▁▁▅▆▅
▆▆▆▆▆▆▆▆▆▆▆▄▂▆▆▆▆▆▆▆▄▃▆▄▂▄▃▁ ▅▆
▆▆▆▆▆▆▆▆▆▆▆▅▃▆▆▆▆▆▆▆▅▃▅▁▄▆▆▃▁ ▄
▆▆▆▆▆▆▆▆▆▆▆▅▄▆▆▆▆▆▆▆▄▃▆▅▆▆▆▆▄▃▂''')
time.sleep(2)
subprocess.call("cls", shell = True)
while True:
 board = [' '] * 10
 player_letter, computer_letter = input_player_letter()
 turn = who_first()
 print(turn + '先走')
 time.sleep(1)
 game_is_playing = True
 while game_is_playing:
 if turn == 'player':
  draw_board(board)
  move = get_player_move(board)
  make_move(board, player_letter, move)
  if is_winner(board, player_letter):
  draw_board(board)
  print('恭喜!你赢了。')
  game_is_playinig = False
  else:
  if is_board_full(board):
   draw_board(board)
   print('平局!')
   break
  else:
   turn = 'computer'
 else:
  move = get_computer_move(board, computer_letter)
  make_move(board, computer_letter, move)
  if is_winner(board, computer_letter):
  draw_board(board)
  print('电脑胜利,你挂了!')
  game_is_playing = False
  else:
  if is_board_full(board):
   draw_board(board)
   print('平局!')
   break
  else:
   turn = 'player'
 if not is_again():
  break

以上就是本文的详细内容,希望对大家的学习有所帮助。

相关文章

Python+opencv 实现图片文字的分割的方法示例

Python+opencv 实现图片文字的分割的方法示例

实现步骤: 1、通过水平投影对图形进行水平分割,获取每一行的图像; 2、通过垂直投影对分割的每一行图像进行垂直分割,最终确定每一个字符的坐标位置,分割出每一个字符; 先简单介绍一下投影法...

Python制作词云图代码实例

Python制作词云图代码实例

词云图是将词汇按照频率的高低显示不同大小而形成的图,可以一目了然地看出关键词。下面是词云图的python代码~ #导入需要模块 import jieba import numpy a...

Python简单生成随机数的方法示例

本文实例讲述了Python简单生成随机数的方法。分享给大家供大家参考,具体如下: 主要知识点: 随机整数: random.randint(a,b):返回随机整数x,a<=x<...

Python实现简单的文件传输与MySQL备份的脚本分享

用python实现简单Server/Client文件传输: 服务器端: #!/usr/bin/python import SocketServer, time class MySer...

使用pip安装python库的多种方式

操作系统 : CentOS7.5.1804_x64 Python 版本 : 3.6.8 1、使用pip在线安装 1.1 安装单个package 格式如下: pip install Som...